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Tales of androgyny makeup
Tales of androgyny makeup






tales of androgyny makeup

tales of androgyny makeup

Haven't been actively keeping up with this but I do remember seeing it before and checking in on it from time to time. On our Patreon, we have surveys for new features and content (characters, character art, animations, encounters, etc.), so check it out if you'd like to have a say! Multiple modes each with their own form of replayabilityįor anyone wondering about the technical aspects: the game is built on the libgdx framework, and is currently available on Windows, Mac, Linux and Android, with plans to create an HTML5 (browser-based) build and potentially iOS as well.A procedurally generated map - story mode has a static map.Music is currently royalty-free music from.Unique art for certain sex scenes per character.

tales of androgyny makeup

Hand-drawn and digital 2D art of every character, as well as backgrounds and custom interface elements.Currently 17+ major encounters/characters, each with unique art.Class based character creation, with attributes that have transformative effects on combat.Stance-based combat with combat sex that has multiple ending conditions per encounter, rather than every battle ending at 0 HP for one of the combatants.The stance-based combat system is also somewhat atypical for a turn based RPG. The combat is currently a little hard to come to grips with since we don't have a tutorial or a proper ramp-up yet, so you start with a lot of skills that are difficult to dive into.

#Tales of androgyny makeup full#

The game is still in the early stages of development - the developer (Maj) is planning to start working full time on development and writing at the turn of the New Year (in perpetuity) if we can hit our Patreon target, which it seems like we're on track for, and the artist (Alis) is mostly full-time on it, with potentially one or two non-ToA illustrations a month she's also working on. It's also got a bunch of words in it, if you like to read those. The hope is to create a game that's fun to play, with high replay value and an emphasis on individual choice and, also, dingy-dongies. It has art for every character and animations for several, including the Harpy, Centaur, Orc and Brigand - it has VN-like elements but is primarily an RPG, with branching encounters that depend on your attributes, perks, current status including companions and available items, and choices you make, constrained by that same list. It features femme boys (you play as one, and the companions are mostly the same), monster girls, face-sitting, women with dongs, domination/submission, monster girls (also often with dongs), humiliation and femdom, particularly pegging of various varieties, plenty of anal and oral fixation, weird cocks (equine, canine, and more unique flavors), descent into hedonism and depravity, knotting, corruption, giantesses, amazons, thick and curvy women, monsters, facials and bukkake, oviposition, sliiiiiimes and googirls. It's a light-hearted romp through a fantasy pastiche world through which you can battle and bone to become the most powerful hero and/or the most notorious catamite. Tales of Androgyny (ToA) is an RPG/roguelite built in a custom engine about butts and dongs - crossdressers with dongs, girls with dongs, monsters with dongs. We're Majalis, a two-person team who have been making drawn smut and erotica for a long time now, and have recently gotten into erotic game development - starting with our first publicly available game - Tales of Androgyny. Patron Builds/Patreon (see Dropbox Link tag)ĭiscord (patrons receive access to patron channels there)








Tales of androgyny makeup